Oscar Mazuir
Technical Game Designer
Portfolio
About me
Hi !
I am an alumni from Isart digital Montréal currently looking for a position as a technical game designer.
When I work on a project, I like to take a theoretical, data driven and rational approach to game design and combine it with my strong prototyping skills to bring exciting and original experience to life.

Waves of Sorrow
Waves of Sorrow is my end of studies project for which I worked as technical designer and developped most of the level design elements of the game in close collaboration with the level designers.
Away : The Survival Series
I worked on Away the survival series as a Qa tester and as a technical designer intern. One of my main tasks was to balance the controllers of the game using the players' feedback on the game.


Other Projects
You can find some other smaller projects I worked on such as an economic game design exercise by clicking on the link below.
5:00 Till Reboot
5:00 till Reboot is a fast paced first person platformer. On this project, I worked on the ennemies and notably the AI and feedbacks.
